Musings on Autonomy

After facilitating the “Game without Thrones”  – an activity that is intended to introduce participants to a descaling paradigm – several times, I’d like to share some learnings.  The game itself was great fun to facilitate, and who doesn’t like playing with Lego’s? Autonomy is difficult: One of the main outcomes of the game, and the reason it’s called the Game without thrones, is...

WIP It!

Most organizations have much more to do than they have time for. And the most common solution to that is to work more hours. The result is almost always the opposite of the intent - the systems gets overloaded and we get lower efficiency and poor quality. Here is a better way of handling this problem....

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